During My instructor's CCR lecture she talked about perfectionism and it definitely made me think about my own perfectionist tendencies and how they may be detrimental in this project. However, this project has already taught me that there is no way to be perfect, and that especially when it comes to a media like video with so many moving pieces, its best to throw away any notion of perfectionism. It's worth striving for of course, but putting myself to that standard is not realistic. There will always be someone with a better story, or better characters, better execution, better planning and better production. This perfectionism has made me especially, anxious about whether I will be able to translate my ideas onto media, or whether my story makes sense and will create a good project.
This has led me to question whether I want to completely start over my project. Obviously, when i come back to my senses I realize this is logistically, and pragmatically, not possible, and realize that its most likely the anxious thoughts of working on such a big and important piece. But, I do want to use this productively to see what I could improve with my piece before I start the filming and editing process over the next two weeks. I've come to the conclusion that I am just going to continue with my story and work further on my script (using Celtx).
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The more productive form of perfectionism shown on the Left is what I hope to strive for with this process. Image Source |
After looking at my Story, and seeing where I thought needed work, there were two main things I think could be improved. One is, more showing than telling, Two, is more generally more engaging storytelling. I changed this by changing the beginning of my script. I changed the opening scene to include a part at an airport, showing an airplane landing. This shows rather than tells the idea that the main character is coming from another country and arriving to the U.S as a foreigner. Through this strategy, the storytelling is more effective and engaging, and since my opening is already quite context/exposition heavy, since its a background style opening, trying to tell as much context as possible through the visuals rather than dialogue is even more impactful.
Change made to my Script |
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